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Soccer Six Tournament /
Match Laws
FIELD
60 X 40 yards, penalty area
( 30 x 24 ), goals ( 6 x 12 ) BALL: size 4 ( provided )
Number of Players
Max 10 players on roster.
Games are played with five field players and a goalie,
minimum number of players on the field not less than
four. Only the 10 players that are on your original
tournament roster are eligible to play in the
tournament. Players are not eligible to compete on more
than one team in a division. Teams caught with an ineligible player
will be required to FORFEIT that match. ( 0-3 Loss )
CO-ED At least 2 FEMALE PLAYERS must start
games and a team will forfeit if they cannot field at least one female
at any time during the match, including sitting for yellow cards. Goals by females are worth 2 scores. NO SLIDE
TACKLING in coed or mens 30+.
Over 30
teams are allowed 2 players 28-30 on roster, for these games players may need
to show ID upon registering.
SUBSTITUTIONS
Teams may have unlimited
subs: 1) either team's goal kick 2) after a goal is
scored 3) during injury time out 4) possessional
throw-ins 4) before start of new period. 5) after a
yellow card has been issued. * carded players must be
substituted for except keepers. NO SUBS will be
permitted on the fly, or during corner or indirect
kicks. ( Referee must approve all subs.. ).
PLAYERS EQUIPMENT
SHINGUARDS ARE MANDATORY
and must be completely covered by socks. A penalty kick
will be awarded to the opposing team for the shinguard
rule violation. All players that are on the pitch must
wear shin guards.
UNIFORMS
Bring two types of jerseys.
Home teams are required to change uniforms if primary
colors conflict. ( no: shirts vs skins )
THE GAME
2 x 20 min. halves with a 3
min. halftime. OFFSIDES DOES NOT APPLY In case of a tie
after regulation , the game will finish as a tie
game. A forfeit will be awarded if the opposing team is
not ready to play within 15 minutes of scheduled start time.
START OF PLAY
Opposing players must be at
least 5 yards away prior to kick offs. Restarts do not
have to go forward after goals & to start periods. No
drop balls in penalty area.
3
LINE VIOLATION
A player is guilty of a 3 -
line violation, when he/she passes or throws the ball
across 3 lines in the air, ( cone to cone ) towards the
opponents goal, without touching the ground or having been played
by another player on either team. An indirect kick will
be awarded, to the opposing team, at the point were the
ball crossed over the first line.
FOULS & FREE KICKS
All direct and indirect
fouls apply. Opposing players must remain at least 5
yards from the ball. Once the referee signals for play
to continue, the kicker has 5 seconds to play the ball.
PUNISHMENT Indirect free kick, Offensive Indirect kicks
must be taken outside of the goal area. Slide tackling
is only permitted in Men's and Women's A Divisions and
Men's B Division matches.
GOALKEEPERS (standard FIFA rules apply regarding
handling of ball by keepers)
1) A goal keeper, having
control of the ball in hands, and having released it
from his/her hands to be played, either by
himself/herself or a teammate, shall not handle the ball
again until it has been touched by an opponent, or a
stoppage of play occurs.
2) KEEPERS MAY NOT HANDLE THE BALL PASSED TO THEM BY A
TEAMMATE, Except: anything above the waist (headers,
chest pass, etc.) . Punishment: an indirect free
kick will be awarded to the opposing team at the top of
the penalty box.
3) Once the keeper has possession of the ball they have ( 5 )
seconds to put the ball back in play. Failure to do so
will result in an indirect free kick for the opposing
team at the top of the penalty box.
4) Keepers may not throw, punt, or drop kick the ball in
the air over ( 3 ) lines.
5) Keepers may not play throw ins with their hands.
PENALTY KICKS
1) A penalty kick shall be
taken at the top of the penalty box. All players except
the kicker and the opposing goalkeeper must stand
outside the top of the penalty area, 15 feet away from
the kicker. Players are not permitted on either side of
the area.
2) On indirect kicks players must remain 5 yards from
ball. Yellow cards will be awarded to players who slow
down the flow of the game by not providing the mandatory
5 yards. ( no subs during any penalty kicks ).
THROW INS
The ( 5 ) second rule and the ( 3 ) line
violation also apply for throw-ins. The opposing team
will regain possession after a ( 5 ) second infraction.
KEEPERS MAY NOT PLAY THROW-INS WITH THEIR HANDS.
GOAL KICKS
Goal kicks
are taken 1 yard off the end line, anywhere inside the
penalty area ( One step off goal line ) Once the ball is
retrieved, the player has 5 seconds to play the ball.
Punishment An indirect kick will be awarded, to the
opposing team, at top of the penalty area. Goal kicks
must exit penalty area to be considered in play.
CORNER KICKS
Goals can be scored
directly on corner kicks. Opposing players must be at
least 5 yards away and the ( 5 ) second rule applies. No
substitutions are allowed during corner kicks.
MISCONDUCT
Yellow carded players must
be substituted for. Should there be no available subs, the team must
play down for 2 minutes. Players ejected from a
match will be suspended for at least the following
match. Ejections for fighting or any other actions
deemed violent may result in suspension from any further
play. Should a player accumulate ( 2 ) yellow cards in
one match their team will play down one player for the
remainder of that match, He/she will also be subject to
suspended for the following match. Offensive
language is cautionable conduct ( final decisions
regarding length of suspension will be made by
tournament director ) Fines may be paid to overturn
suspensions for non violent fouls - this is at the sole
discretion of the tournament directors.
TEAM REQUIREMENTS
All teams are required to
play three games. Teams forfeiting Sunday's matches
without written permission, from the Tournament
Director, will be suspended from Soccer Six Tournaments
for a period of 2 years. Any teams playing with red
carded players or players not on their original rosters
will be subject to a forfeit, in that game.
REFEREES
One referee will be
assigned to each match. Two refs for finals.
INCLEMENT WEATHER
Regardless of weather
conditions coaches and their teams must appear on the
field of play, ready to play as scheduled. Failure to
play will result in the forfeit of the match. Only
referees and/or Tournament Director can cancel or
postpone a match. Should a match's progress be
terminated due to weather conditions after one half has
been completed the match will be considered official and
the score at the time will stand.
POINTS
WIN = 6 pts, TIE = 3
pts, SHUTOUT = 1pt, LOSS = 0 pts, GOALS = 1 pt ( 3 max )
FORFEIT = 3-0 win ( 10 pts )
TIEBREAKERS
1) head to head comp.
2) most wins
3) goal differential
4) least # of goals allowed
5) most goals scored
5)a sudden death mini game with OT procedures ( to
advance to the playoffs ) or a coin toss (to determine seedings in playoffs). If a group has three teams in it,
group matches will determine the winner ( not the
cross-over match) Cross-over matches will count in the
determination of wildcard teams only.
PLAYOFFS:
1) ARE SUDDEN DEATH, first goals wins - If the score is
still tied after the first 5 minute sudden death
overtime each team will be required to remove one player
from the field. This player removal will continue until
only one goalie and one attacker remain on the field of
play. 2) If the game is still tied after the five
overtimes a winner will be determined by penalty kicks.
Five kickers, If the score is still tied we move to a
sudden death round. All players on the roster must have
an opportunity to kick before anyone my take a second
chance. |